Top Clan War Cards in Tower Rush
Bernadine Davisson bu sayfayı düzenledi 1 ay önce


To participate effectively in Guild versus Guild (GvG) content, players are usually required to construct four completely unique decks without overlapping any cards.

This article analyzes the absolute best cards to level up specifically for Clan Wars and how to distribute them across your four war decks.
Distributing the Magic
The most immediate and brutal bottleneck you will face when building four unique decks is the severe lack of reliable small spells.

If you put your max-level Log in your first war deck, but your Zap is only level 9 for your second deck, you will lose the second war match because your Zap won't kill equal-level goblins.
Distribute your heavy spells evenly.It is often ignored on the ladder, but in Clan Wars, it is a mandatory replacement for The Log.The Bomber or Fire Spirit can act as a pseudo-spell to clear swarms in your 4th deck. The Jack of All Trades
The Musketeer is arguably the best, most versatile anti-air unit in the game, but she can only be used in one of your four war battles.

Cards that provide multiple functions—like the Electro Wizard, who provides anti-air DPS AND a spawn stun effect—are incredibly valuable in Clan Wars.
The Standard ChoiceWar Deck Replacement 1War Deck Replacement 2The Musketeer (Ranged Anti-Air DPS)The Dart Goblin (Faster, more fragile, chip damage)The Flying Machine (Immune to ground melee, longer range)The Valkyrie (Ground Splash Tank)The Dark Prince (Has a shield, faster movement)The Bowler (Ranged linear splash, knocks back units) A Clan Warrior's Arsenal
To be a true asset to your clan, you must embrace the grind and level your entire collection to a respectable baseline.

A true champion can win with any hand they are dealt.

If you cherished this article and you would like to get more info pertaining to tower rush please visit the internet site.