Understanding Aggro Management in Tower Rush Scenarios
Brandon Stretch muokkasi tätä sivua 1 kuukausi sitten


In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.

Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.
Vision and Targeting
Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.

Understanding exactly how many tiles a unit can 'see' allows you to place distractions at the absolute maximum possible distance.
Use this to pull them to the center.Melee units have very short sight ranges.Always account for the unit's movement speed. The Geometry of Defense
One of the most complex aspects of aggro management involves understanding the physical size, or 'hitbox', of different units.

For example, if an enemy Miner is locked onto your tower, you can deploy a large tank directly on top of him.
Targeting MechanicPlayer ActionClosest Target LogicThe enemy will always hit the skeleton firstVision RefreshIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby Mastering the Grid
Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.

Control the aggro, control the arena.

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