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In many strategy games, victory is determined by who possesses the strongest army or the most resources.
In the classic arena battler layout, the map is divided by a river with only two small bridges serving as crossing points.
The Ultimate Choke Point
Allowing the enemy to cross the bridge and spread out into your wider territory is a massive tactical error.
If you play your defense too far back, the swarm spreads out, rendering your splash damage virtually useless.
Use cheap units to physically block the bridge.Anti-air defenses must be placed differently than ground defenses.Controlling the bridge prevents them from placing aggressive buildings.
Creating Your Own Choke Points
Beyond the natural choke points provided by the map, you can create artificial bottlenecks using your own defensive structures.
If you place two buildings slightly apart, leaving a small gap in the middle, melee units will naturally funnel into that gap.
Control TacticHow it WorksForcing ResponsesConstantly playing cheap threats in one lane to prevent the opponent from ever building a push in the other laneBackline SpawningPlaying slow units at the absolute furthest back tile to maximize the time spent regenerating elixir before they cross the bridge
Dictating the Pace
When you perfectly control the choke points and dictate the engagements, the opponent will feel incredibly suffocated.
Master the map, and victory is practically guaranteed.
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